Updated: July 28, 2011, 8:59 PM ET

Torstein Horgmo is AWSM

He rides like your snowboarding video game avatar -- only in real life

By Natalie Langmann
ESPN Action Sports
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Face Time: Torstein Horgmo
Winter X Big Air gold medalist Torstein Horgmo reflects on his season, triple corks, and his plans for the coming year.

Trying to pin down Torstein Horgmo for an interview is close to impossible. It's not because he acts like some sort of rock star (he doesn't), it's just that between shredding with a filmer on his back 24/7 and cranking out rapid-fire web edits, this Norwegian wizard doesn't ever seem to slow down for half a second.

Horgmo made headlines this past season by only winning Big Air gold at Winter X, but winning it with what some claimed was the first triple cork to be thrown down in a contest. However, there has been some controversy over this trick call. Horgmo is untouchable in the triple cork category. He was the first person to ever land one, first on film in Norway during the summer of 2010, and again in the ender of Standard's flick, "The Storming."

"It was the first frontside triple cork ever," explains Winter X judge Guillaume Morisset of Horgmo's feat in Norway, "and, as of yet, I don't think anyone has done a frontside version of it."

Torstein HorgmoJussi GrznarIf you wonder what Torstein has been up to, you haven't been paying attention: Torstein.net is pretty entertaining.

But what went down at Winter X "was more like a 180 switch triple backflip," says Horgmo, describing that a triple cork is kind of like the regular double cork, but there's more going on: you huck more, you need more time, you have to hold on longer, and it's harder to spot your landing because the last flip is 100-percent blind. You need a really big jump with enough air time so that you don't come down on the landing too hard.

"If EA was making a sick snowboarding game," explains Horgmo, "and the triple cork was in there you would have to do it like on EA Skate, where you have to cheat the game a little by putting an obstacle in front that you're not really supposed to be able to jump over -- the computer thinks that you only have a short amount of time to do the trick that you are actually doing, but then you actually make it over that obstacle and keep flipping."

Looking back at Winter X Horgmo says that he ate it pretty bad a few times, and smacked his head, which might have had something to do with his decision to keep going.

"I probably shouldn't have done that," he says, "but it turned out all right. I would be super stoked next year to put together a couple other riders and tailor the jump to what is going on right now in snowboarding. I mean that's what the crowds want to see, big tricks and lots of landings, right? Well ... they probably enjoy seeing me eat s--- too."

He pauses, and adds, "I don't know what the future is going to be like, but there is a lot more to snowboarding then triple corks and jumps."

Torstein Horgmo
Jussi GrznarThe beats you hear in that video up there were made by these hands.

Solid words from a shred who spent this winter chasing contests, in between shredding sled-accessible pow in the Tahoe backcountry, and heli-boarding in Terrace BC (where he shot his DC ad) while battling multiple injuries. Breaking one's ribs off on a street rail, and then three-weeks later competing in the Dew Tour, and then the X Games with those ribs still injured, might have set some riders back, but not Horgmo: He hired his own filmer from Norway, and they hit the road with torstein.net, bringing in over 140,000 views during busy contest weeks.

If you want to see shreds battle it out with each other in the park, and get sprayed in the face for screwing up a trick, or you just want to laugh at Horgmo making fun of tall-tees, or any other form of comic relief, torstein.net continues to deliver.

Besides keeping the snowboarding real, Horgmo also represents something that has nothing to do with money. He started rocking AWSM stickers on his board for no reason at all, which since has grown into a performance-driven company -- starting out with stretchy belts and whatever else Horgmo envisions.

"Having fun is the whole backbone of the company," he says, "and what I want it to turn into: doing fun things for real, not pretend fun, and not like you are getting paid to say you are having fun doing something everyone expects you to do."

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