Thoughts on the Jaguars’ 14-10 loss to the Browns in Cleveland:
What it means: The Jaguars fell to 3-7, and although they talked during the week of getting back into the AFC South race, the loss pretty much killed the chances of that. Decision-making at the end, when they were in position to win, was poor. Read on.
What I didn’t like: The Jaguars had two plays from the Cleveland 1-yard line to score a touchdown and win the game at the end but couldn’t do it. With eight seconds left, the prudent play call was to throw first. Jacksonville did that, knowing it would either get the touchdown or stop the clock with an incompletion. Blaine Gabbert threw incomplete to Jason Hill in the back left corner of the end zone. With three seconds left, the Jaguars have to be able to make room for their best player, Maurice Jones-Drew, to run it in. But they called for Gabbert to throw, and from the shotgun he pump-faked, then threw well behind Mike Thomas.
What I didn’t like, II: Gabbert had more chances, which I like, but 21-of-41 for 210 yards with no touchdowns hardly qualified as the breakout game we’ve been looking for -- that’s 4.6 yards per pass play. And the Browns dropped a couple of balls that should have been picks.
Bad call: Officials botched a second-quarter call that helped position the Browns for a touchdown. On a second-and-goal from the Jaguars' 7-yard line, Colt McCoy threw into the end zone, and safety Dawan Landry was called for pass interference. But replays clearly showed the throw was tipped at the line, which would mean there couldn’t be pass interference. Jack Del Rio challenged it, but referee Terry McAulay upheld the initial ruling, giving Cleveland a first-and-goal at the 1-yard line.