Friday, November 1, 2013
Bears plan to play their style of O
By Michael C. Wright
LAKE FOREST, Ill. -- Playing a ball-control style of offense makes sense for the Chicago Bears against the prolific offense of the Green Bay Packers, but that’s an exercise not easily completed, which is why the Bears won’t go overboard trying to do it Monday night at Lambeau Field.
“Our personal opinion is that ball control’s important any time you’re playing another good offense,” offensive coordinator Aaron Kromer said. “So yeah, we’d like to keep the ball. But if we can score, we’re going to score. We’re not going to hold our team back from scoring. We’re not going to not throw it deep because we don’t want to score too quickly.”
In other words, the Bears don’t plan to get too far outside their own style of offense. The Packers average 30.3 points per game, which ranks as No. 3 in the NFL. But Chicago is a notch above Green Bay in that category, averaging 30.4 for second-best in the league.
Josh McCown, who will start in place of Jay Cutler, admitted he might need to resist the temptation to try to match the production of Packers quarterback Aaron Rodgers.
“You know that Aaron Rodgers is on the other side,” McCown said. “There can be a sense of, ‘Man, how are we going to do this?’ It’s just taking it a play at a time and focusing on what you have to do (on) that play.”
The change from Cutler to McCown won’t make a significant difference in how the team plays offense either, according to Kromer, head coach Marc Trestman and receiver Brandon Marshall.
“Our football stays the same. The science of it doesn’t change,” Marshall said. “I think Josh showed what he was capable of in this offense against Washington.”
The Bears can help, obviously, by establishing the run with Matt Forte to eat away some clock and keep the ball out of the hands of Green Bay’s offense. Kromer called the running game “every quarterback’s best friend,” on Friday after practice inside the Walter Payton Center.
“We’re going to do what’s best for our offense at that time, and then, obviously clock management at some point in the game is important,” Kromer said.