With World Cup fever sweeping the globe and the E3 video game convention taking place in Los Angeles, EA Sports decided to drop the first details on its upcoming soccer game, "FIFA 11."
From players that perform with more "personality" to improved goalie play and the elimination of pingpong passing, the design team has a lot planned to improve the award-winning franchise.
I caught up with Gary Paterson, creative director for "FIFA 11," to get all the details soccer fans have been waiting to hear about the upcoming game.
Jon Robinson: You always say that you're your own worst critic when it comes to designing games. What's something about "FIFA 10" that you couldn't wait to improve for "FIFA 11?"
Gary Paterson: The thing that we're working on for this year is making it a deeper game. I think we need to be careful that we don't put off people who play our game in a more casual fashion, but I think making the game deeper all the way through is something we've been striving to do. And while we're concerned about balance and how these casual gamers will find it, I think that making it deeper and making it more football authentic and contact sensitive is what we've been doing for the last four or five years and people have responded well to it. On that depth note, we've built a much stronger relationship with our community over the last couple of years, and we've built relationships with people from our forums, and we brought these guys down here to play an early build of the game and we've been listening to their feedback and the feedback they gave us about "FIFA 10."